This week, Twitter made several announcements and held their first developer’s conference called Chirp. Some of these announcements mean big things for the users while others hold greater significance for developers.While we are seeing the immediate grumblings from developers we don’t know what far reaching effects it will have yet.
One of the advantages of being a developer is to have access to things before they are released to the general public in order to develop programs in relation to them. If you are an iPhone developer, you get early access to major revisions of the operating system in order to make sure your existing programs work and to develop programs utilizing the new features in the operating system. I upgraded my iPhone 3G this weekend to try out some of the new 4.0 features.
Like many others last Saturday, I purchased the latest Apple product to hit the market, the iPad. I gave my first impressions at the beginning of the week, but I have used it fairly extensively over the past week and hardened my opinions of the device.
Like many others on Saturday, I purchased Apple’s latest device, the iPad. After 2 days of use, I’ve gotten my first impressions as I have gotten acclimated with the device.
This past weekend I was among the last to see Avatar in its IMAX glory. It was everything I had heard from others. Amazing use of 3D technology, brilliant use of color, and mediocre plot. (And anyone comparing it to Ferngully, Dances With Wolves, The Smurfs or Pocahontas is less original than the plot) The one thing that truly impressed me was the technology used by the human beings on Avatar, and I haven’t heard much discussed about that.
With the iPhone’s triumphant creation of their app store and the stories of instant riches, developers lined up to begin building applications to join the ranks of the wealthy. Once it worked for Apple, other device manufacturers began announcing similar stores for their devices, from other phone manufacturers to Ford’s cars to the Amazon Kindle, each trying to expand the usefulness through the work of third party developers. Google and Apple take diametrically opposing stances on the running of their stores, but is one way better than the other?
For the last year, I have been writing and rewriting software to live stream a Twitter hashtag to a screen during an event to create a meta crowd interaction that encompasses the audience and expands its borders to the world outside, allowing those who aren’t attending to interact with the event goers. Finally, after multiple revisions and rewrites, I am releasing Live Tweets to the world.
As is common with smartphone users these days, applications drive the usage of the phone in its not talk functions. When I show people my Motorola Droid, I am often asked which applications I use on the phone, so I’ve compiled a list of my current Droid apps.
In my initial review of the Motorola Droid phone, I pointed out how I noticed that applications continue to run in the background, even when I am not using them. If I am completely not using an application, why do they need to keep running if they are not in use?
I previously wrote about the ownership of media. Once you purchased it, the murky question of ownership leads to other questions, but once something is created and released, who gets usage of the art created and how far can they go? And how can the artist make money when everyone has access to it?